Archive for the ‘P2PU’ Category

AMC2010 Report Back 2: School of Webcraft Workshop

Wednesday, June 30th, 2010

Peer2Peer University WorkshopOn Sunday morning, I led a workshop on the Mozilla Drumbeat project Peer 2 Peer University School of Webcraft.  I was very pleased to have 20+ attendees show up to the AMC Media Lab bright and early on the last day of the conference.  Below are some highlights from the workshop, including questions and critiques, course suggestions and an early start on a new course called Open Web Toolkit.

After a round of introductions and ice breakers (“What’s your favorite thing that you can do with the web – your web super power?”), I started us off with a brief description Mozilla Drumbeat, and then we dug in to discuss the School of Webcraft and begin to brainstorm the kinds of courses and other support that the School will need to be successful.

For the uninitiated, Mozilla Drumbeat is supporting a new Peer 2 Peer University (P2PU) project, the School of Webcraft.  While anyone can use P2PU to organize a course on any topic, we are working with them to create their first comprehensive set of courses that will allow anyone (with the connection and bandwidth) to study web development and become proficient in open web technology.

After introducing the concept, I asked the participants to brainstorm potential challenges for this model.  Here are a few main questions that came up:

  • Why should people trust the course content?  I think that once people get used to working through P2PU, they will see that the course content is transparent and open to review and improvement (a little like Wikipedia), and every course organizer(P2PU-speak for “teacher”) will be open to improvements as their courses develop.
  • What about accessibility?  People wondered about issues like basic web access, disabilities, different learning styles, and the range of potential learners’ starting points (think prerequisites).  In that order, I suggested that P2PU won’t solve the web access problem, but that I hope in the long run that we can partner with community technology centers and libraries to provide the necessary connectivity.  I wasn’t aware of P2PU’s strategy for supporting people with disabilities, but would check into it (starting with this blog post, which is going to the P2PU team).  I believe that P2PU course organizers will get better over time at working with diverse learning styles; as a volunteer effort (course organizers are unpaid, co-learners with the other participants), we will probably struggle with this for a while.  Finally, I mentioned that P2PU course descriptions give a pretty clear indication of previous knowledge participants will need to be successful in a course.  Questions around language and culture differences came up, too.  I know that the P2PU team is working hard on these issues, and that we should see courses in Spanish and Portuguese pretty early on.
  • Are P2PU courses focused on book learning or hands-on experience?  Definitely, the latter.  Participants should finish all School of Webcraft courses with at least one project they built for every course and leave the program with a portfolio, a key piece for moving from education to employment.
  • Is the School of Webcraft accredited?  This is a big, big question in the open education movement – how do we compete with the traditional institutions that have a kind of monopoly on accreditation.  It’s also one of the main reasons that Mozilla Drumbeat is investing in Webcraft – we believe that we can organize all the big players in the open source space to create a peer-recognized certification that anyone should be proud to put on their resume.  Apparently, we aren’t without precedent in this area.  One workshop participant pointed out that CompTIA’s certification services began in a similar, peer-driven manner.  If you are interested in the accreditation question, please leave a comment or contact me, as that conversation is ongoing.

Then, with just a little time left, we got onto the really good stuff: brainstorming the kinds of things people wanted to see offered through the School of Webcraft.

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AMC2010 Report Back 1: Open Source for Open Communities Session

Wednesday, June 30th, 2010

I’m finally getting a chance to reflect upon my experience representing Mozilla Drumbeat at the 2010 Allied Media Conference and to move forward with my follow up plan.

As always, AMC was a powerful experience, and I believe Drumbeat’s debut there went very well.  I only hope my next few posts can capture some of the most important ideas and outcomes.

On Saturday, June 19th, I joined the panel on the “Open Source for Open Communities: How Participatory Technology can Empower Everyone” workshop.  What follows is a quick overview of the speakers, then some highlights from the very participatory discussion that followed our presentations.

Melissa with PixelPowrrr at Participatory TechnologyMelissa (left) introduced her new Toronto-based project, Pixelpowrrr. Recognizing that working with content management systems like WordPress and Drupal can often be expensive, frustrating, and lonely for grassroots organizations without tech support, Melissa and her friends set up Pixelpowrrr as a kind of DIY, community-driven tech support shop for organizers.

Anne Jonas talked about Miro Community, a project she is supporting as a Digital Arts Service Corps member.  Anne is taking Miro’s video technology to its logical next step – supporting people at the local level to use their open source web portal to build video sites that highly relevant to their communities.  While it’s true that anyone can upload videos to YouTube pretty easily, those videos can often get lost amid the sea of LOLcats and celebrity fare.  With Miro Community, anyone can set up a dedicated site for all their “lost videos” and connect with niche audiences.  I think it’s especially important to note that Anne is bridging the technologists at Miro’s Participatory Culture Foundation with their users.  In other words, you can make great open source technology, but it’s also important to invest in “the social layer,” to reach out and support the participants you hope will use the technology.

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Developing a Communications Strategy for Drumbeat Projects #1

Thursday, June 17th, 2010

In addition to my engagement and events work on Mozilla Drumbeat, I have initiated a strategic communications planning process for Drumbeat’s launch through the rest of 2010?

What does that mean?

As we launch the Drumbeat initiative in general and help each of the supported projects progress to success, there are literally a billion people we could be talking to.  How do we decide who we are going to talk to and when, what we want them to know and ask them to do, and which tools and communications channels to use?  To answer these questions we create (you guessed it) a strategic communications plan.

This process is pretty involved, but I wanted to update the community on some highlights.

At the beginning, I decided that instead of trying to drive engagement for Drumbeat in general, we should focus our communications plan on the supported projects.  First off, as a new initiative that absolutely requires a diverse range of engaged participants, we are best prepared to support engagement in our supported projects.  A call for participation is also a promise – it’s a promise that someone will be answering questions, providing a roadmap and resources, and responding to feedback.  In addition to our highly participatory events, supported projects are the place we can keep our promise.

Second, we will of course be doing a lot buzz-building to that vague entity known as “the general public,” and to the slightly less vague entity known as the 0pen community, or the tech community, or the internet community (ok, still a little vague).  But I believe that buzz will be more meaningful if it is tied to projects that are clearly communicating their successes and their needs.  Communicating the projects’ vision to the right people will answer the “So, what?” we’ll hear as we introduce Drumbeat in general.  And communicating project successes will drive new audiences who are ready and pscyhed to move their own Drumbeat projects forward.

Status report:

Over the last couple of weeks, I have been talking to Mozilla staff, the Drumbeat community, and recently leads for each project to get us started on an strong communications plan.

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