Archive for July, 2010

Some Announcements: Drumbeat Festival Update 2

Tuesday, July 27th, 2010

Last week, the core Drumbeat Festival team met, clarified our vision and next steps.  Here are some of the big headlines:

  • We’re happy to announce that Festival partner Creative Commons is providing us with the support of their international program manager, Michelle Thorne.  Michelle will work directly with Mark Surman and myself to develop Festival programming.  Michelle works in Berlin, which will help us build up participation by European residents.
  • By the middle of next week, we will start making announcement about confirmed programming.  We’ll also lay out a solid timeline, so it will be much easier to build the buzz, backed with clear information regarding registration open dates, the process for submitting ideas, etc.
  • We talked about how we want to engage the multilingual participant cohort we expect.  We have committed to working with the Mozilla localization community in Spain to provide the most important Festival information in Spanish and Catalan.  On site at the Festival, we will provide Spanish and Catalan translations every time we convene all Festival participants and provide guidelines for language issues at the smaller sessions.
  • We’re getting close to nailing down our venues.  Our local lead is in dialogue with the following venues: Museum of Contemporary Art (MACBA), the Arts and Design Promotion (FAD), and FABRA COATS (a converted factory space used for community events).  MACBA and FAD share a public square that we are working with local authorities to secure for outdoor events and programming, as well.  More updates to come – stay tuned!
  • We’ll be setting up a list serv/group for people who want to be really involved and advise us in Festival programming.

You can sign up for Festival updates here.  Complete notes from Friday’s meeting are available here.

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My First Gallery Purchase – Stacey Rozich’s Patterns of Renewal

Thursday, July 22nd, 2010

While my blog is on an arts kick, I am really excited to talk about a purchase I made last weekend, which marks my first time buying artwork at a gallery show.  I’m very excited.

Long story, but last Friday, I almost accidentally stumbled into the last few minutes of the opening of Stacey Rozich’s Patterns of Renewal show at the Pun(c)tuation Gallery on Capitol Hill.  Lucky me.  I have been planning to start my own modest art collection this year, but hadn’t made any definite plans yet.

Here are two photos of what I bought.  They don’t really do the pieces justice.

This is called Mountain Goats and is the larger of the two I acquired.

This is a smaller piece (bigger than a postcard, smaller than the profile of your average first run hardcover), in her Skulls series.  I believe it is #4.

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Policy Ain’t the Only Way to Change the Game

Wednesday, July 21st, 2010

This piece was published as part of a weeklong online dialogue hosted by Arts Journal called “Creative Rights & Artists,” to which I was asked to contribute.  Join the conversation here.

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At the risk of being accused of changing the subject, or worse, heresy, I want to offer the following:

Fighting on the policy front is not the only way for artists (or “creators” going forward) to maintain and expand their creative rights in our communications system.

I’m going to argue that there are many points of intervention when it comes to the evolution of technology in society, that artists are already taking the lead on these other fronts (in addition to policy), and that recognizing and leveraging creators’ strengths outside of policy-focused strategies will make the policy battles go much better for us.

Why am I doing this?  I have spent a few years fighting the good policy battle in the media and communications sectors.  As one of the wonkier NAMAC board members, I still do.  I can’t argue with a lot of what’s already been said…

Policy is hard. Check.
Big money tends to win in Washington. Check.
The groups working on cultural and communication policies for the public benefit need more resources. Check.
Representing and empowering “artists” in policy debates is a non-trivial proposition. Check.

However, I see at least two problematic trends in the conversation so far.  First, I don’t want us to get stuck on what I would call policy determinism.  The idea that “getting the policy right” will make the world a better place for creators doesn’t always work.  As the political is the art of compromise, no one wins 100% of what they want out of a policy debate.  Reforms come with new loopholes baked in (see campaign finance).  The result of government action are never predictable (see, ARPANET).  Regulators are captured by the industries they were meant to oversee (see, well, any regulator).

The bottom line is that policy changes are not the sole (or often the most important) mechanisms shaping the structure and impact of any technology or industry.

Second, I’m afraid we could run in endless circles trying to find the magic bullet that would strengthen the creator’s voice in the policy debate.  I hope we have some great ideas, but we’re up against several limiting factors.

Leaders in every policy change effort are trying to get everyone, including creators, involved in their thing.  As I sat down to write this piece, I got an email asking me to help involve artists in the climate change fight.  There’s only so much activism time in the day.

While I support the idea of an awesome iPhone app for creator activism, and I really like what I read about Fractured Atlas’s Bay Area Cultural Asset Map in Ian’s post, I’m always wary of Shiny Object Syndrome.  Online tools are just tools, and a hammer is only going to get you so far without a blueprint.

Worst of all, we’re limited by the fact that, when push comes to shove, policy fights just aren’t that sexy, especially when technology is at the heart of the debate.  Put as much lipstick on that pig as you want, making law has too much in common with making sausage to turn most people on.  I suppose I slaughtered that analogy.

For all these reasons, we have to understand what else creators can do and what they are already doing that can play into creating the world of boundless creative freedom that we’d like to see.  In the immortal words of President Bartlett, as he gave Sam Seaborn a priceless chess lesson (Season 3, Episode 58), before you make your next move, you need to “See the whole board.”
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Tents, Nodes, or Pods? Drumbeat Festival Update 1

Friday, July 16th, 2010

image by Donald Judge at Wikimedia Commons, Creative Commons Attribution 2.0 Generic

Repeat after me:

“Mozilla Drumbeat Festival is NOT a conference.”

Recently, Mark Surman of the Mozilla Foundation asked me to act as global coordinator for the first annual Mozilla Drumbeat Festival, slated for November 3-5 in Barcelona.

The theme is “Learning, Freedom, and the Web,” and we are now working hard to create an open space where everyone who comes (up to 500) can be both teacher and learner.

This week, I have been designing our planning framework, and working with Mark and others on the team to imagine how this kind of radically open peer-learning space will work.

We have some ideas and some questions.

From the planning page:

The Festival is not a conference with a structure of tracks, plenaries, sessions, and workshops.  Instead, imagine a hybrid network of curated and self-organized groupings that meet and disperse in the spaces provided throughout the Festival…

Each grouping will gather in largely pre-determined times and spaces to move their Festival project from conversation/showcasing to action/state changes.  Grouping leaders are responsible for designing an engaging co-learning experience, because people can vote with their feet.

Participants will build their own Festival experience by committing to working with some groupings through the whole Festival and sampling among the others.  Every grouping is “in a fishbowl,” transparently available to any Festival participant to experience at their own level of commitment…

Every participant should come committed to playing, working and learning together.  Everyone has something to teach.  Everyone has something to learn.

We have listed some of the groupings that are already defined here.  You can also find a list of confirmed participants and some ideas we have for other open and interactive experiences we are planning.

One problem is that “groupings” is not a very compelling term for what we are trying to create.  Here are some ideas we’ve had:

  • Tents: fits into the “Festival” concept.  However, once we’ve designed the space, there may not be any actual tents.
  • Nodes: As in “network nodes.”
  • Pods: I’m partial to this one.  I like the idea of participants joining a series of pods.

At this point, we’re totally open to recommendations.  Use the comments section below to weigh in.  Which of these do you like (or hate) and why?  Can you suggest another term to describe these ad hoc co-learning groups?

Also, if you have ideas for tents/nodes/pods you would like to propose and design, please let us know.  You can suggest one in the comments, and I’ll get back to you, and we’ve also set up a sort of suggestion box called the Drumbeat Festival Awesome Sandbox on the planning wiki that anyone can use to leave ideas for us to consider at this early planning phase.  Anyone can sign up for an editing account on the Mozilla wiki.

So, please, be in touch with your recommendations and ideas. My contact information is here.

UPDATE:

Some new ideas have come through for naming the groupings:

  • Clusters
  • Affinities
  • Caucuses
  • Classes
  • Workshops
  • Guilds
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Allied Media Conference 2010: The Slideshow

Thursday, July 1st, 2010

Here are the 142 best pictures I came home with from AMC2010.  Enjoy!

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